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manojrebus

Rebus Business Solutions | PMI Approved institute for Project Management training - 0 views

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    Rebus business solutions Is a recognized educational provider approved PMI. It provide world class training for project management Exam prep, Conduct prep course for agile and scrum Adoption & methodology in Global Locations
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    Rebus business solutions Is a recognized educational provider approved PMI. It provide world class training for project management Exam prep, Conduct prep course for agile and scrum Adoption & methodology in Global Locations
manojrebus

PMP Training | PMP certification boot camp Training - 0 views

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    Rebus business solutions LLC is a Approved Project management certification training provider in United states, Australia, Canada, south Africa, Singapore, Malaysia, Australia and some more locations Globally. Rebus is approved by PMI. Our boot camp classes prepare you to get passed in the exam easily. Experienced Trainer will help you to get more knowledge to manage the projects and deadlines. Rebus conduct classes in high tech classrooms, seminars, Seminars in Boot camp, blog access to discussions & clarify your doubts in the feature. You can discuss directly with our trainer and through Blog.
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    Rebus business solutions LLC is a Approved Project management certification training provider in United states, Australia, Canada, south Africa, Singapore, Malaysia, Australia and some more locations Globally. Rebus is approved by PMI. Our boot camp classes prepare you to get passed in the exam easily. Experienced Trainer will help you to get more knowledge to manage the projects and deadlines. Rebus conduct classes in high tech classrooms, seminars, Seminars in Boot camp, blog access to discussions & clarify your doubts in the feature. You can discuss directly with our trainer and through Blog.
justquestionans

Strayer-University ACC 599 Homework Help - 1 views

Get help for Strayer-University ACC 599 Homework Help. We provide assignment, homework, discussions and case studies help for all subjects Strayer-University for Session 2017-2018. ACC 599 WEEK 1 ...

Accounting Assignment Course Homework help Study

started by justquestionans on 26 Jun 18 no follow-up yet
Duane Sharrock

Bringing the world to innovation - MIT News Office - 0 views

  • mentions: a popular TED talk Smith gave in 2006 and Time magazine’s
  • D-Lab, the project aimed to develop creative solutions to problems facing people in the world’s least-affluent countries — and then hoped those residents would embrace the solutions.
  • Awareness of D-Lab has grown in recent years, thanks in part to some prominent mentions: a popular TED talk Smith gave in 2006 and Time magazine’s selection of her in 2010 as one of the world’s 100 most influential people.
  • ...5 more annotations...
  • The program now employs about 20 people and encompasses 16 courses that reach about 400 students each year. Even though D-Lab does little to publicize its activities, staffers are increasingly hearing that this program was a major reason why participating students chose to attend MIT.
  • thanks to a major new U.S. Agency for International Development (USAID) grant to D-Lab and MIT’s Department of Urban Studies and Planning, D-Lab’s instructors and researchers will implement this strategy even more broadly — providing greater continuity to projects around the world, says D-Lab founder Amy Smith, a senior lecturer in MIT’s Department of Mechanical Engineering.
  • with the new USAID support, “we can harness the alumni of IDDS as a kind of an extremely diverse and dispersed design consultancy,”
  • While some students have already managed to turn class projects into ongoing organizations — building better water filters in Africa, bicycle-powered washing machines in Latin America, and wheelchairs in India, for instance — the new funding should enable more such activities, Smith says, by “incubating ventures and training entrepreneurs.”
  • The emphasis has shifted,” Grau Serrat says, “more from designing for poor people to designing with poor people, or even design by poor people.”
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    Another reason some students are applying to MIT. Undergrads are making a difference globally. "the innovative MIT classes and field trips known collectively as D-Lab, the project aimed to develop creative solutions to problems facing people in the world's least-affluent countries - and then hoped those residents would embrace the solutions." "The program now employs about 20 people and encompasses 16 courses that reach about 400 students each year. Even though D-Lab does little to publicize its activities, staffers are increasingly hearing that this program was a major reason why participating students chose to attend MIT." "All of D-Lab's classes assess the needs of people in less-privileged communities around the world, examining innovations in technology, education or communications that might address those needs. The classes then seek ways to spread word of these solutions - and in some cases, to spur the creation of organizations to help disseminate them. Specific projects have focused on improved wheelchairs and prosthetics; water and sanitation systems; and recycling waste to produce useful products, including charcoal fuel made from agricultural waste."
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    "All of D-Lab's classes assess the needs of people in less-privileged communities around the world, examining innovations in technology, education or communications that might address those needs. The classes then seek ways to spread word of these solutions - and in some cases, to spur the creation of organizations to help disseminate them. Specific projects have focused on improved wheelchairs and prosthetics; water and sanitation systems; and recycling waste to produce useful products, including charcoal fuel made from agricultural waste."
Kerry J

E-learning Insights » Copyright and Creative Commons: Episode 22 (E-learning ... - 1 views

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    As learning moves online and educators and learners look to use and share materials, there are issues regarding copyright and educational exemptions that both groups need to consider. What is legal to use in a classroom often is not legal to make available to the wider internet, despite an educational use or context. If you want to share something you've created as an educator - you might not be able to do so legally. Creative Commons, an international movement to create licenses that allow creators to freely share their works online, is one way of lessening the confusion. MCEETYA (the Ministerial Council on Education, Employment, Training and Youth Affairs) and Creative Commons Australia are teaming up to help educators thread their way through the maze - so they can advise learners and model best practice. In this episode, we talk with Delia Browne, National Copyright Director for MCEETYA and Jessica Coates, Project Manager, Creative Commons Clinic, Queensland University of Technology.
James OReilly

Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments... - 0 views

shared by James OReilly on 13 Dec 08 - Cached
  • Virtual 3-D Healthcare Learning Environments
  • The author provides a critical overview of three-dimensional (3-D) virtual worlds and “serious gaming” that are currently being developed and used in healthcare professional education and medicine.
  • Roger’s Diffusion of Innovations Theory
  • ...32 more annotations...
  • Siemens’ Connectivism Theory
  • accelerating momentum
  • there are some fundamental questions which remain unanswered.
  • it is beneficial to address while the race to adopt and implement highly engaging Web 3-D virtual worlds is watched in healthcare professional education
  • Therefore, Roger’s Diffusion of Innovations Theory [5] and Siemens’ Connectivism Theory [6] for today’s learners will serve as theoretical frameworks for this paper.
  • A 3-D virtual world, also known as a Massively Multiplayer Virtual World (MMVW), is an example of a Web 2.0/Web 3-D dynamic computer-based application.
  • applications that enable social publishing, such as blogs and wikis
  • the most popular virtual world used by the general public is Linden Lab’s Second Life (SL)
  • Who would imagine attending medical school in a virtual world?
  • US agencies, such as the Centers for Disease Control and the National Institutes of Health conduct meetings in SL to discuss the educational potential of SL
  • virtual medical universities exist all over the world
  • The term “avatar” is an old Sanskrit word portraying a deity which takes on a human shape
  • Trauma Center
  • Virtual worlds are currently being used as educational spaces [1] and continue to grow in popularity on campuses and businesses worldwide. Furthermore, access to versions of virtual worlds on the Web, such as “Croquet,” “Uni-Verse,” and “Multiverse” are predicted within two to three years to be mainstream in education
  • there are reported advantages to having students engage in these emerging technologies
  • By allowing students time to interact with other avatars (eg, patients, staff members, and other healthcare professionals) in a safe, simulated environment, a decrease in student anxiety, an increase in competency in learning a new skill, and encouragement to cooperate and collaborate, as well as resolve conflicts, is possible.
  • High quality 3-D entertainment that is freely accessible via Web browsing facilitates engagement opportunities with individuals or groups of people in an authentic manner that illustrates collective intelligence
  • Advanced Learning and Immersive Virtual Environment (ALIVE) at the University of Southern Queensland
  • health information island
  • Problem-based learning groups enrolled in a clinical management course at Coventry University meet in SL and are employed to build learning facilities for the next semester of SL students. This management course teaches students to manage healthcare facilities and is reported to be the first healthcare-related class to use SL as a learning environment.
  • Another example of a medical school using SL is St. George’s Medical School in London.
  • Stanford University medical school
  • Another virtual world project developed by staff at the Imperial College in London, in collaboration with the National Physical Lab in the United Kingdom, is the Second Health Project
  • Mesko [35] presents the top 10 virtual medical sites in SL.
  • The development and use of 3-D virtual worlds in nursing education is increasing.
  • Some educators may balk at adopting this technology because there is a learning curve associated with the use of 3-D virtual worlds.
  • Let’s have fun, explore these fascinating worlds and games, and network with others while respecting diverse ways of life-long learning and current researchers’ findings.
  • there is an underlying push in higher education to adopt these collaborative tools and shift the paradigm from a traditional Socratic method of education to one possessing a more active and interactive nature
  • One may view online virtual worlds and serious gaming as a threat to the adoption and purchase of high-fidelity computerized patient-simulation mannequins that are currently purchased for healthcare-profession training. For example, nurses may login into SL and learn Advanced Cardiac Life Support at their convenience, and it costs virtually nothing for the nurse and perhaps a nominal fee for the developer.
  • The educational opportunity in SL may not be a replacement for the doctor- or nurse-patient interaction or relationship, but SL may serve as an adjunct or pre- or post-learning tool.
  • one recalls when critics questioned the validity and reliability of the stethoscope invented by Laennec in 1816 and how today it is second nature to use this assessment tool.
  • 2006 health fair
mananiftikhar

7 Habits of Highly Effective People Summary Over View by Stephen Covey - 0 views

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    7 Habits of highly Effective People Summary is a complete project on 7 Habits and can also be used in training sessions as it also includes group activities and complete two hours session plan. Auto-Biography of Stephen R. Covey Dr Stephen R Covey was born in 1932.
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